To create games which allow expression, freedom, fun loving integration of mind and body by allowing EVERYONE to be themselves.
Hi everyone, the little guy on the left is me Clive the creator ( kinda cute) of SNAPFIT CARD GAMES. I've grown a little since then , a little older, a little wiser but still have the same passion for making play fun, imaginative and interactive.
I've been in and around children's fitness as a personal trainer and fitness coach for over 20 years and I,ve witnessed the rise in trend for all things TV screens and Video games resulting in a more sedentary lifestyle in children , with that I knew it was up to myself and the LITTLE ATHLETE GAMES team to help buck the trend create a product and make a difference.
At LITTLE ATHLETE GAMES we love active play that is the reason why we have created fantastically fun fast games with the emphasis on children's development in fine and gross motor skills, socialisation skills , spatial awareness, creativity and problem solving..... With the element of active gameplay we like to think we've covered all the bases with regards to as much fun you can have not being sedentary.
"BIG LAUHGS IN A SMALL BOX"
Many moons ago, as a fitness coach working with parents and there children at toddler groups, I was constantly being asked if I could help by giving the parents ideas in what to do for play at home, I thought this strange but also shocked to find out that parents found it a little difficult sometimes to always come up with ideas for free play .
I began to give them ideas for fun active games for them to play that were simple, I couldn't keep up with the demand !.
I scratched my head for a while and a eureka moment occurred , it was time to put my ideas into a game product where EVERYONE young or old could benefit.
As a small boy my only toys were a spinning top , a kaleidoscope and a box of snap. Thoughts of my old toys sprung to mind and it was the simplicity of the game snap that resonated, it was a no brainer with the ease at which it could be played and a game was created for EVERYONE to enjoy.
WELCOME TO THE WORLD OF SNAPFIT.
Who is it aimed at?
In short all of us (we could ALL do with a little SNAPFIT in our lives), That said we like to think children as young as 3 with parental help can play and adapted towards them.
If they can shake their bodies , spin around , stand up sit down then they are a winner already.
Snapfit can also be adaptive toward the physically challenged by either reducing the count volume, restricting the range of movement, using a supporting mechanism or joining in the action so as everyone wether you win the pile or not are involved.
SNAPFIT DOES NOT EXCLUDE OR SEGREGATE BUT INCLUDES AND INTEGRATES.
ADDITIONAL ADVANTAGES TO SNAPFIT...
Apart from its laugh out loud gameplay it can also be used as a barometer for parents and their children's health and well being.
- Gym in a Box, children can use the cards as there very own fun active gym by shuffling the cards and choose however many in order to have a fun filled gym session.
- We found schools use snapfit as a concentration resource before a lesson to help children focus better.
- PE teachers have used it as a fantastic tool for children who are less perceptive to exercise in order to make pe lessons firstly fun.
MIX N MATCH WITH FUTURE GAMES TO CREATE YOUR VERY OWN EXPANSION PACKS.